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	<title>Comments on: My First Foray Into The World Of Visual Novels: Lessons Learned</title>
	<atom:link href="http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/</link>
	<description>Because Sometimes, Busses Explode...</description>
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		<title>By: Lils</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-64292</link>
		<dc:creator>Lils</dc:creator>
		<pubDate>Thu, 15 Jul 2010 20:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-64292</guid>
		<description>I think you&#039;re too rude about visual novels. You maybe didn&#039;t try the right titles.
Some of them are really nice. Fate/Stay Night is an example. It&#039;s fascinating, graphics are incredibly nice and the story captivating. If everyone is checking out these &#039;games&#039; it&#039;s only because a lot of animes are coming from them.

Well, my english is kind of bad.</description>
		<content:encoded><![CDATA[<p>I think you&#8217;re too rude about visual novels. You maybe didn&#8217;t try the right titles.<br />
Some of them are really nice. Fate/Stay Night is an example. It&#8217;s fascinating, graphics are incredibly nice and the story captivating. If everyone is checking out these &#8216;games&#8217; it&#8217;s only because a lot of animes are coming from them.</p>
<p>Well, my english is kind of bad.</p>
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		<title>By: Memories</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-60861</link>
		<dc:creator>Memories</dc:creator>
		<pubDate>Mon, 30 Jul 2007 02:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-60861</guid>
		<description>Visual Novels are rubbish. They&#039;re like books,except they never seem to have good stories and are badly written. They&#039;re like comics, minus any clever narative structure.

It seems like if you&#039;re a manga and/or anime fan, you have to pretend to like Visual Novels. Or perhaps try to stretch yourself into liking them because they are these &quot;cool&quot; Japanese thing.

The only reason they are liked must be simply because the people reading them must not have ever read a good book or comic before. I tried Visual Novels, I tried to see something good about them, but I couldn&#039;t find anything.

Oh and one last thing, they ARE NOT games! Clicking on spacebar or on your mouse to go to the next page of text doesn&#039;t make it a game.</description>
		<content:encoded><![CDATA[<p>Visual Novels are rubbish. They&#8217;re like books,except they never seem to have good stories and are badly written. They&#8217;re like comics, minus any clever narative structure.</p>
<p>It seems like if you&#8217;re a manga and/or anime fan, you have to pretend to like Visual Novels. Or perhaps try to stretch yourself into liking them because they are these &#8220;cool&#8221; Japanese thing.</p>
<p>The only reason they are liked must be simply because the people reading them must not have ever read a good book or comic before. I tried Visual Novels, I tried to see something good about them, but I couldn&#8217;t find anything.</p>
<p>Oh and one last thing, they ARE NOT games! Clicking on spacebar or on your mouse to go to the next page of text doesn&#8217;t make it a game.</p>
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		<title>By: naotma</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-59095</link>
		<dc:creator>naotma</dc:creator>
		<pubDate>Mon, 28 May 2007 04:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-59095</guid>
		<description>ever17 is a very good story you can download the demo at download.com have fun</description>
		<content:encoded><![CDATA[<p>ever17 is a very good story you can download the demo at download.com have fun</p>
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		<title>By: mutio</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-3371</link>
		<dc:creator>mutio</dc:creator>
		<pubDate>Tue, 19 Sep 2006 18:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-3371</guid>
		<description>Hi.
No, just the new (Animamundi) and later released games of Hirameki will run on Mac-OS.
However you could try bootcamp for windows.
Visual Novels are my whole hobby (like my website about it). If you have more questions, just ask.
Well, also good are Ai Yori Aoshi, Hourglass of Summer and Planetarian.</description>
		<content:encoded><![CDATA[<p>Hi.<br />
No, just the new (Animamundi) and later released games of Hirameki will run on Mac-OS.<br />
However you could try bootcamp for windows.<br />
Visual Novels are my whole hobby (like my website about it). If you have more questions, just ask.<br />
Well, also good are Ai Yori Aoshi, Hourglass of Summer and Planetarian.</p>
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		<title>By: Kyle Korleski</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-3351</link>
		<dc:creator>Kyle Korleski</dc:creator>
		<pubDate>Mon, 18 Sep 2006 22:24:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-3351</guid>
		<description>Any chance that a Mac version will be in the works?</description>
		<content:encoded><![CDATA[<p>Any chance that a Mac version will be in the works?</p>
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		<title>By: Bluestreak2</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-2964</link>
		<dc:creator>Bluestreak2</dc:creator>
		<pubDate>Thu, 07 Sep 2006 02:17:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-2964</guid>
		<description>I&#039;ve personally completed 3 of the Scenerios in Ever17, and since the game has no copyprotection of any kind I also forced the game on all of my friends.  Saddly only 1 of them ever actually played it for more then an hour.  And even he gave up not to far into it.

I really like this game, the 2 main characters you could control is an interesting idea.  My favorite girl is Tsugumi, XD Not only do I think she&#039;s hot, but I also think she has the best story of them all.

Also, Hirameki has stated that they&#039;ll never be able to afford the rights to the bigger name titles, such as Tsukihime, Air, KANON, Shuffle, or any other&#039;s that get turned into anime. The main reason being that there just isn&#039;t the market for these games in the US.  This makes me rather sad. T_T

XD Also speaking of Welcome to the NHK, they&#039;r actually releasing a game based off of what he&#039;s supposed to be designing. and all I can say about that is OMFG I need to learn Japanese NOW!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve personally completed 3 of the Scenerios in Ever17, and since the game has no copyprotection of any kind I also forced the game on all of my friends.  Saddly only 1 of them ever actually played it for more then an hour.  And even he gave up not to far into it.</p>
<p>I really like this game, the 2 main characters you could control is an interesting idea.  My favorite girl is Tsugumi, XD Not only do I think she&#8217;s hot, but I also think she has the best story of them all.</p>
<p>Also, Hirameki has stated that they&#8217;ll never be able to afford the rights to the bigger name titles, such as Tsukihime, Air, KANON, Shuffle, or any other&#8217;s that get turned into anime. The main reason being that there just isn&#8217;t the market for these games in the US.  This makes me rather sad. T_T</p>
<p>XD Also speaking of Welcome to the NHK, they&#8217;r actually releasing a game based off of what he&#8217;s supposed to be designing. and all I can say about that is OMFG I need to learn Japanese NOW!</p>
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		<title>By: kohei</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-2860</link>
		<dc:creator>kohei</dc:creator>
		<pubDate>Mon, 04 Sep 2006 03:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-2860</guid>
		<description>From what I hear, the &quot;true&quot; scenario after you end all the scenarios in Ever17 has the greatest, yet most twisting storyline ever.</description>
		<content:encoded><![CDATA[<p>From what I hear, the &#8220;true&#8221; scenario after you end all the scenarios in Ever17 has the greatest, yet most twisting storyline ever.</p>
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		<title>By: starcaptor</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-2815</link>
		<dc:creator>starcaptor</dc:creator>
		<pubDate>Sun, 03 Sep 2006 06:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-2815</guid>
		<description>Ever17 has easily some of the best plot twists and writing I have seen in a visual novel, and is prob far and away the best of the english translated novels/eroge.  Even though the game doesnt tell you from the get go, you should start playing Takeshi&#039;s route for the story to have the most coherence (after the prologue events, choose helping your friends over recovering your memory; kids route is purple outlkines I believe, and takeshi&#039;s route is green outlines).  When you get to the final ending, your mind will be blown away...I know mine was @_@.  Still pondering the ending even now.  Google for the walkthrough, its well worth it, since in visual novels, plot coherence is paramount over &quot;winning&quot; through picking choice x over choice y.  Guarantee your enjoyment will not be spoiled thru its use =)

I really hope that Hirameki garners enough fundages and interest to import Never7 and other Kid games like Memories Off =).</description>
		<content:encoded><![CDATA[<p>Ever17 has easily some of the best plot twists and writing I have seen in a visual novel, and is prob far and away the best of the english translated novels/eroge.  Even though the game doesnt tell you from the get go, you should start playing Takeshi&#8217;s route for the story to have the most coherence (after the prologue events, choose helping your friends over recovering your memory; kids route is purple outlkines I believe, and takeshi&#8217;s route is green outlines).  When you get to the final ending, your mind will be blown away&#8230;I know mine was @_@.  Still pondering the ending even now.  Google for the walkthrough, its well worth it, since in visual novels, plot coherence is paramount over &#8220;winning&#8221; through picking choice x over choice y.  Guarantee your enjoyment will not be spoiled thru its use =)</p>
<p>I really hope that Hirameki garners enough fundages and interest to import Never7 and other Kid games like Memories Off =).</p>
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		<title>By: omo</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-2808</link>
		<dc:creator>omo</dc:creator>
		<pubDate>Sun, 03 Sep 2006 06:15:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-2808</guid>
		<description>Go play Narcissu. At least, for a more &quot;pure&quot; look at the VN as a proof of concept.</description>
		<content:encoded><![CDATA[<p>Go play Narcissu. At least, for a more &#8220;pure&#8221; look at the VN as a proof of concept.</p>
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		<title>By: berz</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/comment-page-1/#comment-2782</link>
		<dc:creator>berz</dc:creator>
		<pubDate>Sat, 02 Sep 2006 22:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/09/01/my-first-foray-into-the-world-of-visual-novels-lessons-learned/#comment-2782</guid>
		<description>Sorry Mom, it looks like I might need to take another semester of college after all! &gt;&gt;&gt; be careful or u could start looking like a hikikomori =p</description>
		<content:encoded><![CDATA[<p>Sorry Mom, it looks like I might need to take another semester of college after all! &gt;&gt;&gt; be careful or u could start looking like a hikikomori =p</p>
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