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	<title>Comments on: Who Wants to Make an H-Game?</title>
	<atom:link href="http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/</link>
	<description>Because Sometimes, Busses Explode...</description>
	<pubDate>Fri, 09 Jan 2009 22:00:59 +0000</pubDate>
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		<title>By: Ronin</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-59759</link>
		<dc:creator>Ronin</dc:creator>
		<pubDate>Tue, 05 Jun 2007 14:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-59759</guid>
		<description>I suppose this would be a fanboy's dream fantasy come true, huh? :P

And yes, I'm on with ayyo on "substance" in an in-the-making H-game. What substance &lt;b&gt;should&lt;/b&gt; you put in an H-game, anyway?</description>
		<content:encoded><![CDATA[<p>I suppose this would be a fanboy&#8217;s dream fantasy come true, huh? <img src='http://www.basugasubakuhatsu.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>And yes, I&#8217;m on with ayyo on &#8220;substance&#8221; in an in-the-making H-game. What substance <b>should</b> you put in an H-game, anyway?</p>
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		<title>By: qxtianlong</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-9946</link>
		<dc:creator>qxtianlong</dc:creator>
		<pubDate>Thu, 07 Dec 2006 06:28:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-9946</guid>
		<description>open-source?
Does any one here have a link to the source code for the games? 
thk all!</description>
		<content:encoded><![CDATA[<p>open-source?<br />
Does any one here have a link to the source code for the games?<br />
thk all!</p>
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		<title>By: Tsukasa - Post Deletion</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-408</link>
		<dc:creator>Tsukasa - Post Deletion</dc:creator>
		<pubDate>Fri, 21 Apr 2006 01:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-408</guid>
		<description>Does any one here have a link to the source code for the games?</description>
		<content:encoded><![CDATA[<p>Does any one here have a link to the source code for the games?</p>
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		<title>By: TP</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-213</link>
		<dc:creator>TP</dc:creator>
		<pubDate>Tue, 07 Mar 2006 04:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-213</guid>
		<description>Is it safe to assume that wer'll be seeing a lot of open-source H-games in the future? 'Cos I've been dying to play a H-game on Linux...! :-}</description>
		<content:encoded><![CDATA[<p>Is it safe to assume that wer&#8217;ll be seeing a lot of open-source H-games in the future? &#8216;Cos I&#8217;ve been dying to play a H-game on Linux&#8230;! :-}</p>
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		<title>By: ayyo</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-212</link>
		<dc:creator>ayyo</dc:creator>
		<pubDate>Tue, 07 Mar 2006 04:21:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-212</guid>
		<description>Rest assure tho, anyone who might even be interested in a Doraemon XRATED could probably care less as long as it has a CG Recollection and the Xrate stuff of course, haha.</description>
		<content:encoded><![CDATA[<p>Rest assure tho, anyone who might even be interested in a Doraemon XRATED could probably care less as long as it has a CG Recollection and the Xrate stuff of course, haha.</p>
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		<title>By: Hung</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-211</link>
		<dc:creator>Hung</dc:creator>
		<pubDate>Tue, 07 Mar 2006 00:40:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-211</guid>
		<description>ayyo - I see what you're saying now. I suppose the biggest roadblock to getting any of my games made would be the substance part. Especially that Doraemon XRATED one...</description>
		<content:encoded><![CDATA[<p>ayyo - I see what you&#8217;re saying now. I suppose the biggest roadblock to getting any of my games made would be the substance part. Especially that Doraemon XRATED one&#8230;</p>
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		<title>By: ayyo</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-210</link>
		<dc:creator>ayyo</dc:creator>
		<pubDate>Tue, 07 Mar 2006 00:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-210</guid>
		<description>Not saying it's exactly trival, while maybe I am, but I have a feeling a BT cilent's gui is more coding then programming a h-adv's. I may be wrong since I don't have the code, maybe it's full of wonders and magic, but my point was, especially for visual novels, that it's the substance that counts, not the code.</description>
		<content:encoded><![CDATA[<p>Not saying it&#8217;s exactly trival, while maybe I am, but I have a feeling a BT cilent&#8217;s gui is more coding then programming a h-adv&#8217;s. I may be wrong since I don&#8217;t have the code, maybe it&#8217;s full of wonders and magic, but my point was, especially for visual novels, that it&#8217;s the substance that counts, not the code.</p>
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		<title>By: Hung</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-209</link>
		<dc:creator>Hung</dc:creator>
		<pubDate>Mon, 06 Mar 2006 21:52:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-209</guid>
		<description>I dunno, ayyo. I have a feeling that writing a gui and all the code for an H-Game is non-trivial. At least, it would be for me. Sure, it's simple compared to a FPS, but still...</description>
		<content:encoded><![CDATA[<p>I dunno, ayyo. I have a feeling that writing a gui and all the code for an H-Game is non-trivial. At least, it would be for me. Sure, it&#8217;s simple compared to a FPS, but still&#8230;</p>
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		<title>By: ayyo</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-208</link>
		<dc:creator>ayyo</dc:creator>
		<pubDate>Mon, 06 Mar 2006 21:16:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-208</guid>
		<description>Wow, the source code for clicking and having another row text show up, that'll save me some trouble.</description>
		<content:encoded><![CDATA[<p>Wow, the source code for clicking and having another row text show up, that&#8217;ll save me some trouble.</p>
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		<title>By: Pange</title>
		<link>http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/comment-page-1/#comment-207</link>
		<dc:creator>Pange</dc:creator>
		<pubDate>Mon, 06 Mar 2006 20:50:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.basugasubakuhatsu.com/blog/2006/03/06/who-wants-to-make-an-h-game/#comment-207</guid>
		<description>Wow, I had no idea that there was such a rule!  I wonder if any of the company's competitors would make use of their source code.

A Space Ninja CYOA would be pretty cool though.  ;D</description>
		<content:encoded><![CDATA[<p>Wow, I had no idea that there was such a rule!  I wonder if any of the company&#8217;s competitors would make use of their source code.</p>
<p>A Space Ninja CYOA would be pretty cool though.  ;D</p>
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